

If you're using a Github repository, you can create this folder at vortex\extensions\games. If you're using a regular installation of Vortex, navigate to AppData\Roaming\Vortex\plugins. First, we will need a folder for our extension.

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pak files on the root level of the mod archive, however, some mod archives contain variants or are structured in different ways.Ī basic game extension consists of 3 files: an info file, a game image and a javascript file. The "~mods" option is the community standard. pak files which are placed in the folder "BloodstainedRotN/Content/Paks/~mods" or "BloodstainedRotN/Content/Paks/~mod". Most mods for this game are presented as. The main game EXE is located at "BloodstainedROTN/Binaries/Win64/BloodstainedRotN-Win64-Shipping.exe" and there is also a launcher located at "BloodstainedRotN.exe". The game is available on GOG.com and Steam. Below are example answers to the setup questions. For our example, we'll be using Bloodstained: Ritual of the Night. If you can't answer most of these questions, you may have problems creating a completely functional extension. How are mod archives usually structured? How consistent are they?.
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